Web一般TextMesh Pro UI文本对象具有以下组件: Rect Transform:控制文本对象的位置和大小。 Canvas Renderer:渲染文本对象。 TextMesh Pro UGUI (Script):控制要显示的文本,控制其外观和行为。 Material:`材质。 Text Input. 矩形框:要显示的文本,能够解析富文本。 WebScripting API TMPro Text Mesh Pro Class TextMeshPro Inheritance Object TMP_Text TextMeshPro Inherited Members TMP_Text.text TMP_Text.m_text TMP_Text.isRightToLeftText TMP_Text.m_isRightToLeft TMP_Text.font TMP_Text.m_fontAsset TMP_Text.m_currentFontAsset TMP_Text.m_isSDFShader …
【Unity】TextMesh Pro - 代码天地
WebTextMesh Pro UGUI (Script): Contains the text to display, and the properties that control its appearance and behavior. These properties are described below. Material: A Unity … WebTextMeshPro provides Improved Control over text formatting and layout with features like character, word, line and paragraph spacing, kerning, justified text, Links, over 30 Rich … oak furniture land extending dining tables
TextMesh Pro - TextMeshPro hyperlinks - Unity Forum
Web5 May 2024 · The Text Mesh Pro under the UI menu has a default bounding size of 25 Unity units (25 m). This gives us 0.0005 for the scaling value. Scaling values for the Unity 3D Text and UI Recommended text size As you can expect, type sizes that we use on a PC or a tablet device (typically between 12–32pt) look small at a distance of 2 meters. Web1 Jun 2024 · public TMP_Text TextComponent; private void Awake () { // Assign the underline style to the text component. TextComponent.fontStyle = FontStyles.Underline; } … Web14 Sep 2024 · We need to override the text property of TextMeshProUGUI. But the text property is not defined virtual. You need to manually make the property virtual. Open TMP_Text.cs from TextMeshPro source code add virtual keyword to text property. Open RTLTextMeshPro.cs and uncomment the top line where it says //#define RTL_OVERRIDE mail fedora helmets wow